Navia team
Geo · CrystallizeLeadsGeo carry with Hydro and Electro appliers for Crystallize shards, and Xilonen for a Geo buff and shred.

Spina di Rosula
Build guide · Genshin Impact
Helm of the Radiant Rose
The best Navia build in Genshin Impact (Version 7.0) is Gest of the Mighty Wolf with Archaic Petra. Updated August 22, 2026
Also works: Redhorn Stonethresher, A Thousand Blazing Suns, Royal Greatsword, Lithic Blade
#1
Normal Attack
Max first
#2
Elemental Skill
Then
#3
Elemental Burst
Next
Geo carry with Hydro and Electro appliers for Crystallize shards, and Xilonen for a Geo buff and shred.
Electro carry with Hydro from Columbina for Electro-Charged, a second Electro for resonance, and Anemo to swirl and group.
Dendro carry with Hydro from Columbina for Bloom, and two Dendro supports for resonance and constant Dendro on field.
Genshin Impact 5★ Geo Claymore Main DPS
Gest of the Mighty Wolf is the closest fit on the game's own numbers: Navia's kit multiplies ATK, and a weapon is ranked here on whether its ascension stat and its passive act on that stat. A Teaspoon of Transcendence, Fruitful Hook and Redhorn Stonethresher come next. No playtested ranking has been imported for Navia, so this is arithmetic over the kit data rather than a damage measurement.
Run Archaic Petra on Navia, with A Day Carved From Rising Winds and Disenchantment in Deep Shadow behind it. Main stats are ATK% sands, Geo DMG Bonus goblet, CRIT Rate / CRIT DMG circlet. Roll substats in the order CRIT Rate > CRIT DMG > ATK% > Energy Recharge.
Talent priority is Normal Attack > Elemental Skill > Elemental Burst. The Elemental Burst costs 60 energy, which is what an Energy Recharge target has to clear.
The strongest team is Navia, Columbina, Ineffa and Xilonen, built around Navia — Geo · Crystallize.

Normal Attack Performs up to 4 consecutive strikes.
Charged Attack Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash.
Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 93.5% | 101.1% | 108.7% | 119.6% | 127.2% | 135.9% | 147.9% | 159.9% | 171.8% | 184.9% | 197.9% | 211.0% | 224.0% | 237.1% | 250.1% |
| 2-Hit DMG | 86.5% | 93.5% | 100.6% | 110.6% | 117.7% | 125.7% | 136.8% | 147.9% | 158.9% | 171.0% | 183.1% | 195.1% | 207.2% | 219.3% | 231.4% |
| 3-Hit DMG | 34.9%×3 | 37.7%×3 | 40.6%×3 | 44.6%×3 | 47.5%×3 | 50.7%×3 | 55.2%×3 | 59.6%×3 | 64.1%×3 | 69.0%×3 | 73.8%×3 | 78.7%×3 | 83.6%×3 | 88.4%×3 | 93.3%×3 |
| 4-Hit DMG | 133.4% | 144.3% | 155.2% | 170.7% | 181.5% | 193.9% | 211.0% | 228.1% | 245.1% | 263.8% | 282.4% | 301.0% | 319.6% | 338.2% | 356.9% |
| Charged Attack Cyclic DMG | 62.5% | 67.6% | 72.7% | 80.0% | 85.1% | 90.9% | 98.9% | 106.9% | 114.9% | 123.6% | 132.3% | 141.0% | 149.8% | 158.5% | 167.2% |
| Charged Attack Final DMG | 113.1% | 122.3% | 131.5% | 144.6% | 153.9% | 164.4% | 178.8% | 193.3% | 207.8% | 223.6% | 239.3% | 255.1% | 270.9% | 286.7% | 302.5% |
| Charged Attack Stamina Cost | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s |
| Max Duration | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s |
| Plunge DMG | 74.6% | 80.7% | 86.7% | 95.4% | 101.5% | 108.4% | 118.0% | 127.5% | 137.0% | 147.4% | 157.8% | 168.3% | 178.7% | 189.1% | 199.5% |
| Low/High Plunge DMG | 149.1%/186.3% | 161.3%/201.5% | 173.4%/216.6% | 190.8%/238.3% | 202.9%/253.4% | 216.8%/270.8% | 235.9%/294.6% | 254.9%/318.4% | 274.0%/342.3% | 294.8%/368.2% | 315.6%/394.2% | 336.4%/420.2% | 357.3%/446.2% | 378.1%/472.2% | 398.9%/498.2% |

When a character in the party obtains an Elemental Shard created from the Crystallize reaction, or when they trigger the Lunar-Crystallize reaction, Navia will gain 1 Crystal Shrapnel stack. Navia can have up to 6 stacks of Crystal Shrapnel at once. Each time Crystal Shrapnel gain is triggered, the duration of the Crystal Shrapnel stacks you already have will be reset. Through the Lunar-Crystallize reaction, Navia will gain up to 1 Crystal Shrapnel stack every second. When she fires, Navia will consume all Crystal Shrapnel stacks and open her elegant yet lethal Gunbrella, firing multiple Rosula Shardshots that can penetrate opponents, dealing Geo DMG to opponents hit. When 0/1/2/3 or more stacks of Crystal Shrapnel are consumed, 5/7/9/11 Rosula Shardshots will be fired respectively. The more Rosula Shardshots that strike a single opponent, the greater the DMG dealt to them. When all 11 Rosula Shardshots strike, 200% of the original amount of DMG is dealt. In addition, when more than 3 stacks of Crystal Shrapnel are consumed, every stack consumed beyond those 3 will increase the DMG dealt by this Gunbrella attack by an additional 15%.
Hold Enter Aiming Mode, continually collecting nearby Elemental Shards created by Crystallize reactions. When released, fire Rosula Shardshots with the same effect as when the skill is Tapped.
Two initial charges.
Arkhe: Ousia Periodically, when Navia fires her Gunbrella, a Surging Blade will be summoned, dealing Ousia-aligned Geo DMG.
"Maintaining the appropriate distance with those whom distance should be maintained is an essential part of etiquette. Naturally, there are also many ways to do this..."
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rosula Shardshot Base DMG | 394.8% | 424.4% | 454.0% | 493.5% | 523.1% | 552.7% | 592.2% | 631.7% | 671.2% | 710.6% | 750.1% | 789.6% | 839.0% | 888.3% | 937.6% |
| Crystal Shrapnel Duration | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s | 300.0s |
| Surging Blade DMG | 36.0% | 38.7% | 41.4% | 45.0% | 47.7% | 50.4% | 54.0% | 57.6% | 61.2% | 64.8% | 68.4% | 72.0% | 76.5% | 81.0% | 85.5% |
| Surging Blade Interval | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s | 7.0s |
| CD | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s | 9.0s |

On the orders of the President of the Spina di Rosula, call for a magnificent Rosula Dorata Salute. Unleashes a massive cannon bombardment on opponents in front of her, dealing AoE Geo DMG and providing Cannon Fire Support for a duration afterward, periodically dealing Geo DMG to nearby opponents. When cannon attacks hit opponents, Navia will gain 1 stack of Crystal Shrapnel. This effect can be triggered up to once every 2.4s.
"The Spina di Rosula's salute is a preemptive celebration of the successful conclusion of our negotiations and is fired just before talks begin. Don't misunderstand, it isn't in any way, shape, or form some kind of threat."
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 75.2% | 80.8% | 86.5% | 94.0% | 99.6% | 105.3% | 112.8% | 120.3% | 127.8% | 135.4% | 142.9% | 150.4% | 159.8% | 169.2% | 178.6% |
| Cannon Fire Support DMG | 43.1% | 46.4% | 49.6% | 53.9% | 57.2% | 60.4% | 64.7% | 69.0% | 73.4% | 77.7% | 82.0% | 86.3% | 91.7% | 97.1% | 102.5% |
| Cannon Fire Support Duration | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |

For 4s after using Ceremonial Crystalshot, the DMG dealt by Navia's Normal Attacks, Charged Attacks, and Plunging Attacks will be converted into Geo DMG which cannot be overridden by other Elemental infusions, and the DMG dealt by Navia's Normal Attacks, Charged Attacks, and Plunging Attacks will be increased by 40%.

For each Pyro/Electro/Cryo/Hydro party member, Navia gains 20% increased ATK. This effect can stack up to 2 times.

Gains 25% more rewards when dispatched on a Fontaine Expedition for 20 hours.
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1Each stack of Crystal Shrapnel consumed when Navia uses Ceremonial Crystalshot will restore 3 Energy to her and decrease the CD of As the Sunlit Sky's Singing Salute by 1s. Up to 9 Energy can be gained this way, and the CD of "As the Sunlit Sky's Singing Salute" can be decreased by up to 3s.
C2Each stack of Crystal Shrapnel consumed will increase the CRIT Rate of this Ceremonial Crystalshot instance by 12%. CRIT Rate can be increased by up to 36% in this way. In addition, when Ceremonial Crystalshot hits an opponent, one Cannon Fire Support shot from As the Sunlit Sky's Singing Salute will strike near the location of the hit. Up to one instance of Cannon Fire Support can be triggered each time Ceremonial Crystalshot is used, and DMG dealt by said Cannon Fire Support this way is considered Elemental Burst DMG.
C3Increases the Level of Ceremonial Crystalshot by 3. Maximum upgrade level is 15.
C4When As the Sunlit Sky's Singing Salute hits an opponent, that opponent's Geo RES will be decreased by 20% for 8s.
C5Increases the Level of As the Sunlit Sky's Singing Salute by 3. Maximum upgrade level is 15.
C6If more than 3 stacks of Crystal Shrapnel are consumed when using Ceremonial Crystalshot, each stack consumed beyond the first 3 increases the CRIT DMG of that Ceremonial Crystalshot by 45%, and any stacks consumed beyond the first 3 are returned to Navia.

Navia's outfit. An elegant dress that cleaves perfectly to the image of a Fontainian lady, lending this adventurous, far-from-traditional young woman a fresh look indeed.
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.