Zibai team
Geo resonanceStands in for ColumbinaThree Geo units for the resonance shield and damage bonus, with Columbina adding Hydro application around Zibai.

Gandharva Ville
Build guide · Genshin Impact
Verdant Strider
The best Tighnari build in Genshin Impact (Version 7.0) is The Daybreak Chronicles with Deepwood Memories. Updated August 22, 2026
Also works: The First Great Magic, Aqua Simulacra, Blackcliff Warbow, Range Gauge
#1
Normal Attack
Max first
#2
Elemental Skill
Then
#3
Elemental Burst
Next
Three Geo units for the resonance shield and damage bonus, with Columbina adding Hydro application around Zibai.
Electro carry with Hydro from Columbina for Electro-Charged, a second Electro for resonance, and Anemo to swirl and group.
Genshin Impact 5★ Dendro Bow Main DPS
The Daybreak Chronicles is the closest fit on the game's own numbers: Tighnari's kit multiplies ATK, and a weapon is ranked here on whether its ascension stat and its passive act on that stat. Astral Vulture's Crimson Plumage, Royal Bow and The First Great Magic come next. No playtested ranking has been imported for Tighnari, so this is arithmetic over the kit data rather than a damage measurement.
Run Deepwood Memories on Tighnari, with A Day Carved From Rising Winds and Disenchantment in Deep Shadow behind it. Main stats are ATK% sands, Dendro DMG Bonus goblet, CRIT Rate / CRIT DMG circlet. Roll substats in the order CRIT Rate > CRIT DMG > ATK% > Energy Recharge.
Talent priority is Normal Attack > Elemental Skill > Elemental Burst. The Elemental Burst costs 40 energy, which is what an Energy Recharge target has to clear.
Tighnari stands in for Columbina in the Zibai team, alongside Zibai, Linnea and Illuga.

Normal Attack Performs up to 4 consecutive shots with a bow.
Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Dendro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged: · Charge Level 1: Fires off an arrow carrying the power of flora that deals Dendro DMG. · Charge Level 2: Fires off a Wreath Arrow that deals Dendro DMG. Upon hit, the Wreath Arrow will create 4 Clusterbloom Arrows that will track nearby opponents automatically and deal Dendro DMG.
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 44.6% | 48.3% | 51.9% | 57.1% | 60.7% | 64.9% | 70.6% | 76.3% | 82.0% | 88.2% | 94.5% | 100.7% | 106.9% | 113.1% | 119.4% |
| 2-Hit DMG | 42.0% | 45.4% | 48.8% | 53.7% | 57.1% | 61.0% | 66.4% | 71.7% | 77.1% | 83.0% | 88.8% | 94.7% | 100.5% | 106.4% | 112.2% |
| 3-Hit DMG | 26.4%×2 | 28.6%×2 | 30.8%×2 | 33.8%×2 | 36.0%×2 | 38.4%×2 | 41.8%×2 | 45.2%×2 | 48.6%×2 | 52.3%×2 | 56.0%×2 | 59.7%×2 | 63.3%×2 | 67.0%×2 | 70.7%×2 |
| 4-Hit DMG | 68.6% | 74.2% | 79.8% | 87.8% | 93.4% | 99.8% | 108.5% | 117.3% | 126.1% | 135.7% | 145.2% | 154.8% | 164.4% | 174.0% | 183.5% |
| Aimed Shot | 43.9% | 47.4% | 51.0% | 56.1% | 59.7% | 63.7% | 69.4% | 75.0% | 80.6% | 86.7% | 92.8% | 98.9% | 105.1% | 111.2% | 117.3% |
| Level 1 Aimed Shot | 124.0% | 133.3% | 142.6% | 155.0% | 164.3% | 173.6% | 186.0% | 198.4% | 210.8% | 223.2% | 235.6% | 248.0% | 263.5% | 279.0% | 294.5% |
| Wreath Arrow DMG | 87.2% | 93.7% | 100.3% | 109.0% | 115.5% | 122.1% | 130.8% | 139.5% | 148.2% | 157.0% | 165.7% | 174.4% | 185.3% | 196.2% | 207.1% |
| Clusterbloom Arrow DMG | 38.6% | 41.5% | 44.4% | 48.3% | 51.1% | 54.0% | 57.9% | 61.8% | 65.6% | 69.5% | 73.3% | 77.2% | 82.0% | 86.9% | 91.7% |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% | 128.2% | 136.1% | 144.1% | 152.0% |
| Low/High Plunge DMG | 113.6%/141.9% | 122.9%/153.5% | 132.1%/165.0% | 145.3%/181.5% | 154.6%/193.1% | 165.2%/206.3% | 179.7%/224.5% | 194.2%/242.6% | 208.8%/260.8% | 224.6%/280.6% | 240.5%/300.4% | 256.3%/320.2% | 272.2%/340.0% | 288.0%/359.8% | 303.9%/379.6% |

Tighnari throws a Vijnana Stormheart ahead that deals AoE Dendro DMG, creating a Vijnana-Khanda Field that creates mysterious illusions that taunt opponents and draw their fire. Additionally, Tighnari gains the Vijnana Suffusion effect, which will decrease the Wreath Arrow's charging time by 2.4s. This effect will dissipate once the skill duration ends or after Tighnari has fired 3 Wreath Arrows.
"If seeds wither apart from the soil, they will remain a single seed. But if returned to the soil, they shall multiply ten-million fold."
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 149.6% | 160.8% | 172.0% | 187.0% | 198.2% | 209.4% | 224.4% | 239.4% | 254.3% | 269.3% | 284.2% | 299.2% | 317.9% | 336.6% | 355.3% |
| Vijnana-Khanda Field Duration | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
| Vijnana Suffusion Duration | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |

Combines the power of all seeds to fire 6 Tanglevine Shafts that can track opponents and deal Dendro DMG. After they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track nearby opponents and deal Dendro DMG on hit.
"Do not seek to escape so easily. The vines grow and regrow ever on. Things might get dicey if you don't clear every last one of them out."
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tanglevine Shaft DMG | 55.6% | 59.8% | 64.0% | 69.5% | 73.7% | 77.9% | 83.4% | 89.0% | 94.6% | 100.1% | 105.7% | 111.2% | 118.2% | 125.1% | 132.1% |
| Secondary Tanglevine Shaft DMG | 68.0% | 73.1% | 78.2% | 85.0% | 90.1% | 95.2% | 102.0% | 108.8% | 115.6% | 122.4% | 129.2% | 136.0% | 144.5% | 153.0% | 161.5% |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |

After Tighnari fires a Wreath Arrow, his Elemental Mastery is increased by 50 for 4s.

For every point of Elemental Mastery Tighnari possesses, his Charged Attack and Fashioner's Tanglevine Shaft DMG are increased by 0.06%. The maximum DMG Bonus obtainable this way is 60%.

Displays the location of nearby resources unique to Sumeru on the mini-map.
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1Tighnari's Charged Attack CRIT Rate is increased by 15%.
C2When there are opponents within the Vijnana-Khanda Field created by Vijnana-Phala Mine, Tighnari gains 20% Dendro DMG Bonus. The effect will last up to 6s if the field's duration ends or if it no longer has opponents within it.
C3Increases the Level of Fashioner's Tanglevine Shaft by 3. Maximum upgrade level is 15.
C4When Fashioner's Tanglevine Shaft is unleashed, all nearby party members gain 60 Elemental Mastery for 8s. If the Fashioner's Tanglevine Shaft triggers a Burning, Bloom, Lunar-Bloom, Quicken, or Spread reaction, their Elemental Mastery will be further increased by 60. This latter case will also refresh the buff state's duration.
C5Increases the Level of Vijnana-Phala Mine by 3. Maximum upgrade level is 15.
C6Wreath Arrow's charging time is decreased by 0.9s, and will produce 1 additional Clusterbloom Arrow upon hit. This arrow deals 150% of Tighnari's ATK as DMG.

Tighnari's outfit. Clad in the colors of wood, tree, and flower, Tighnari is surrounded at all times by natural life, determined even in fashion sense to put the "forest" in "Forest Watcher."
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.