Nefer team
Dendro · BloomStands in for NahidaDendro carry with Hydro from Columbina for Bloom, and two Dendro supports for resonance and constant Dendro on field.

Arataki Gang
Build guide · Genshin Impact
Mender of Tribulations
The best Kuki Shinobu build in Genshin Impact (Version 7.0) is Key of Khaj-Nisut with Thundering Fury, HP% sands, HP% goblet, Healing Bonus circlet. Updated August 22, 2026
Also works: Splendor of Tranquil Waters, Skyward Blade, Fleuve Cendre Ferryman, Finale of the Deep
#1
Elemental Burst
Max first
#2
Elemental Skill
Then
#3
Normal Attack
Next
Dendro carry with Hydro from Columbina for Bloom, and two Dendro supports for resonance and constant Dendro on field.
Cryo claymore carry with off-field Electro for Superconduct, a Cryo healer for resonance, and Anemo to swirl.
Hydro carry with two Electro units for Electro-Charged and resonance, and Anemo to swirl across the pack.
Genshin Impact 4★ Electro Sword Healer
Key of Khaj-Nisut is the closest fit on the game's own numbers: Kuki Shinobu's kit multiplies HP, and a weapon is ranked here on whether its ascension stat and its passive act on that stat. Primordial Jade Cutter, Serenity's Call and Splendor of Tranquil Waters come next. No playtested ranking has been imported for Kuki Shinobu, so this is arithmetic over the kit data rather than a damage measurement.
Run Thundering Fury on Kuki Shinobu, with Vourukasha's Glow and Song of Days Past behind it. Main stats are HP% sands, HP% goblet, Healing Bonus circlet. Roll substats in the order Energy Recharge > HP% > CRIT Rate > CRIT DMG.
Talent priority is Elemental Burst > Elemental Skill > Normal Attack. The Elemental Burst costs 60 energy, which is what an Energy Recharge target has to clear.
Kuki Shinobu stands in for Nahida in the Nefer team, alongside Nefer, Columbina and Lauma.

Normal Attack Performs up to 4 rapid strikes.
Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 48.8% | 52.7% | 56.7% | 62.4% | 66.3% | 70.9% | 77.1% | 83.3% | 89.6% | 96.4% | 103.2% | 110.0% | 116.8% | 123.6% | 130.4% |
| 2-Hit DMG | 44.5% | 48.2% | 51.8% | 57.0% | 60.6% | 64.8% | 70.4% | 76.1% | 81.8% | 88.1% | 94.3% | 100.5% | 106.7% | 112.9% | 119.1% |
| 3-Hit DMG | 59.3% | 64.2% | 69.0% | 75.9% | 80.7% | 86.3% | 93.8% | 101.4% | 109.0% | 117.3% | 125.6% | 133.9% | 142.1% | 150.4% | 158.7% |
| 4-Hit DMG | 76.1% | 82.3% | 88.5% | 97.4% | 103.5% | 110.6% | 120.4% | 130.1% | 139.8% | 150.4% | 161.1% | 171.7% | 182.3% | 192.9% | 203.5% |
| Charged Attack DMG | 55.6%+66.8% | 60.2%+72.2% | 64.7%+77.6% | 71.2%+85.4% | 75.7%+90.8% | 80.9%+97.0% | 88.0%+105.6% | 95.1%+114.1% | 102.2%+122.7% | 110.0%+132.0% | 117.7%+141.3% | 125.5%+150.6% | 133.3%+159.9% | 141.0%+169.2% | 148.8%+178.6% |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% | 144.2% | 153.1% | 162.1% | 171.0% |
| Low/High Plunge DMG | 127.8%/159.7% | 138.2%/172.7% | 148.6%/185.7% | 163.5%/204.2% | 173.9%/217.2% | 185.8%/232.1% | 202.2%/252.5% | 218.5%/272.9% | 234.9%/293.4% | 252.7%/315.6% | 270.5%/337.9% | 288.4%/360.2% | 306.2%/382.5% | 324.1%/404.8% | 341.9%/427.0% |

Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.
Grass Ring of Sanctification Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.
The HP consumption from using this skill can only bring her to 20% HP.
"Band the Naku Weed into a loop around your waist, and it shall exorcise evil."
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 75.7% | 81.4% | 87.1% | 94.6% | 100.3% | 106.0% | 113.6% | 121.1% | 128.7% | 136.3% | 143.9% | 151.4% | 160.9% | 170.4% | 179.8% |
| Grass Ring of Sanctification Healing | 3.0% Max HP+289 | 3.2% Max HP+318 | 3.5% Max HP+349 | 3.8% Max HP+383 | 4.0% Max HP+419 | 4.2% Max HP+457 | 4.5% Max HP+498 | 4.8% Max HP+542 | 5.1% Max HP+587 | 5.4% Max HP+636 | 5.7% Max HP+686 | 6.0% Max HP+739 | 6.4% Max HP+795 | 6.8% Max HP+852 | 7.1% Max HP+913 |
| Grass Ring of Sanctification DMG | 25.2% | 27.1% | 29.0% | 31.6% | 33.4% | 35.3% | 37.9% | 40.4% | 42.9% | 45.4% | 48.0% | 50.5% | 53.6% | 56.8% | 59.9% |
| Activation Cost | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP |
| Duration | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |

Stabs an evil-excoriating blade into the ground, creating a field that cleanses the area of all that is foul, dealing continuous Electro DMG to opponents within its AoE based on Shinobu's Max HP. If Shinobu's HP is less than or equal to 50% when this skill is used, the field will last longer.
This was originally a technique used in weeding and in ritual prayers for the yearly harvest, but Shinobu has not forgotten it, though her career as a shrine maiden may have ended.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Single Instance DMG | 3.6% Max HP | 3.9% Max HP | 4.1% Max HP | 4.5% Max HP | 4.8% Max HP | 5.0% Max HP | 5.4% Max HP | 5.8% Max HP | 6.1% Max HP | 6.5% Max HP | 6.8% Max HP | 7.2% Max HP | 7.7% Max HP | 8.1% Max HP | 8.6% Max HP |
| Total DMG | 25.2%/43.3% Max HP | 27.1%/46.5% Max HP | 29.0%/49.7% Max HP | 31.5%/54.1% Max HP | 33.4%/57.3% Max HP | 35.3%/60.6% Max HP | 37.9%/64.9% Max HP | 40.4%/69.2% Max HP | 42.9%/73.5% Max HP | 45.4%/77.9% Max HP | 47.9%/82.2% Max HP | 50.5%/86.5% Max HP | 53.6%/91.9% Max HP | 56.8%/97.3% Max HP | 59.9%/102.7% Max HP |
| Duration | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |

When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%.

Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery: · Healing amount will be increased by 75% of Elemental Mastery. · DMG dealt is increased by 25% of Elemental Mastery.

Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours.
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1Gyoei Narukami Kariyama Rite's AoE is increased by 50%.
C2Grass Ring of Sanctification's duration is increased by 3s.
C3Increases the Level of Sanctifying Ring by 3. Maximum upgrade level is 15.
C4When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP. This effect can occur once every 5s.
C5Increases the Level of Gyoei Narukami Kariyama Rite by 3. Maximum upgrade level is 15.
C6When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s. When Shinobu's HP drops below 25%, she will gain 150 Elemental Mastery for 15s. This effect will trigger once every 60s.

Kuki Shinobu's outfit. The iconic oni mask she wears symbolizes her role as the Arataki Gang's terrifying "demonic deputy."
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.