Lauma team
Hydro · BloomPlays SupportColumbina plays sub DPS in this Bloom team built around Lauma, with Yelan (sub DPS) and Kuki Shinobu (support). Columbina and Yelan give Hydro resonance (Soothing Water: Max HP +25%). Kuki Shinobu heals.

Arataki Gang
Build guide · Genshin Impact
Mender of Tribulations
The best Kuki Shinobu build in Genshin Impact (Version 7.1) is Key of Khaj-Nisut with Thundering Fury, HP% sands, HP% goblet, Healing Bonus circlet.
By Lorenzo BrunoUpdated August 28, 2026Build source: derived from game data
Genshin Impact 4★ Electro Sword Healer
Also works: Splendor of Tranquil Waters, Skyward Blade, Fleuve Cendre Ferryman, Finale of the Deep
#1
Elemental Burst
Max first
#2
Elemental Skill
Then
#3
Normal Attack
Next
Columbina plays sub DPS in this Bloom team built around Lauma, with Yelan (sub DPS) and Kuki Shinobu (support). Columbina and Yelan give Hydro resonance (Soothing Water: Max HP +25%). Kuki Shinobu heals.
Cyno carries this Hyperbloom team as main DPS, with Nahida (sub DPS), Yelan (sub DPS) and Kuki Shinobu (support). Cyno and Kuki Shinobu give Electro resonance (High Voltage: Electro reactions drop Electro particles). Kuki Shinobu heals.
Lauma carries this Hyperbloom team as support, with Furina (sub DPS), Yelan (sub DPS) and Kuki Shinobu (support). Furina and Yelan give Hydro resonance (Soothing Water: Max HP +25%). Furina and Kuki Shinobu heal.
Lauma plays support in this Hyperbloom team built around Neuvillette, with Furina (sub DPS) and Kuki Shinobu (support). Neuvillette and Furina give Hydro resonance (Soothing Water: Max HP +25%). Neuvillette, Furina and Kuki Shinobu heal.
Nahida carries this Overload team as main DPS, with Raiden Shogun (sub DPS), Kuki Shinobu (support) and Thoma (support). Raiden Shogun and Kuki Shinobu give Electro resonance (High Voltage: Electro reactions drop Electro particles). Kuki Shinobu heals, Thoma shields.
Nahida carries this Hyperbloom team as main DPS, with Thoma (support), Yelan (sub DPS) and Kuki Shinobu (support). Kuki Shinobu heals, Thoma shields.
Genshin Impact 4★ Electro Sword Healer
Key of Khaj-Nisut is the closest fit on the game's own numbers: Kuki Shinobu's kit multiplies HP, and a weapon is ranked here on whether its ascension stat and its passive act on that stat. Primordial Jade Cutter, Serenity's Call and Splendor of Tranquil Waters come next. No playtested ranking has been imported for Kuki Shinobu, so this is arithmetic over the kit data rather than a damage measurement.
Run Thundering Fury on Kuki Shinobu, with Vourukasha's Glow and Song of Days Past behind it. Main stats are HP% sands, HP% goblet, Healing Bonus circlet. Roll substats in the order Energy Recharge > HP% > CRIT Rate > CRIT DMG.
Talent priority is Elemental Burst > Elemental Skill > Normal Attack. The Elemental Burst costs 60 energy, which is what an Energy Recharge target has to clear.
Kuki Shinobu plays Support in the Lauma team, alongside Lauma, Columbina and Yelan.

Normal Attack Performs up to 4 rapid strikes.
Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 48.8% | 52.7% | 56.7% | 62.4% | 66.3% | 70.9% | 77.1% | 83.3% | 89.6% | 96.4% | 103.2% | 110.0% | 116.8% | 123.6% | 130.4% |
| 2-Hit DMG | 44.5% | 48.2% | 51.8% | 57.0% | 60.6% | 64.8% | 70.4% | 76.1% | 81.8% | 88.1% | 94.3% | 100.5% | 106.7% | 112.9% | 119.1% |
| 3-Hit DMG | 59.3% | 64.2% | 69.0% | 75.9% | 80.7% | 86.3% | 93.8% | 101.4% | 109.0% | 117.3% | 125.6% | 133.9% | 142.1% | 150.4% | 158.7% |
| 4-Hit DMG | 76.1% | 82.3% | 88.5% | 97.4% | 103.5% | 110.6% | 120.4% | 130.1% | 139.8% | 150.4% | 161.1% | 171.7% | 182.3% | 192.9% | 203.5% |
| Charged Attack DMG | 55.6%+66.8% | 60.2%+72.2% | 64.7%+77.6% | 71.2%+85.4% | 75.7%+90.8% | 80.9%+97.0% | 88.0%+105.6% | 95.1%+114.1% | 102.2%+122.7% | 110.0%+132.0% | 117.7%+141.3% | 125.5%+150.6% | 133.3%+159.9% | 141.0%+169.2% | 148.8%+178.6% |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% | 144.2% | 153.1% | 162.1% | 171.0% |
| Low/High Plunge DMG | 127.8%/159.7% | 138.2%/172.7% | 148.6%/185.7% | 163.5%/204.2% | 173.9%/217.2% | 185.8%/232.1% | 202.2%/252.5% | 218.5%/272.9% | 234.9%/293.4% | 252.7%/315.6% | 270.5%/337.9% | 288.4%/360.2% | 306.2%/382.5% | 324.1%/404.8% | 341.9%/427.0% |

Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.
Grass Ring of Sanctification Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.
The HP consumption from using this skill can only bring her to 20% HP.
"Band the Naku Weed into a loop around your waist, and it shall exorcise evil."
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 75.7% | 81.4% | 87.1% | 94.6% | 100.3% | 106.0% | 113.6% | 121.1% | 128.7% | 136.3% | 143.9% | 151.4% | 160.9% | 170.4% | 179.8% |
| Grass Ring of Sanctification Healing | 3.0% Max HP+289 | 3.2% Max HP+318 | 3.5% Max HP+349 | 3.8% Max HP+383 | 4.0% Max HP+419 | 4.2% Max HP+457 | 4.5% Max HP+498 | 4.8% Max HP+542 | 5.1% Max HP+587 | 5.4% Max HP+636 | 5.7% Max HP+686 | 6.0% Max HP+739 | 6.4% Max HP+795 | 6.8% Max HP+852 | 7.1% Max HP+913 |
| Grass Ring of Sanctification DMG | 25.2% | 27.1% | 29.0% | 31.6% | 33.4% | 35.3% | 37.9% | 40.4% | 42.9% | 45.4% | 48.0% | 50.5% | 53.6% | 56.8% | 59.9% |
| Activation Cost | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP | 30.0% Current HP |
| Duration | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |

Stabs an evil-excoriating blade into the ground, creating a field that cleanses the area of all that is foul, dealing continuous Electro DMG to opponents within its AoE based on Shinobu's Max HP. If Shinobu's HP is less than or equal to 50% when this skill is used, the field will last longer.
This was originally a technique used in weeding and in ritual prayers for the yearly harvest, but Shinobu has not forgotten it, though her career as a shrine maiden may have ended.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Single Instance DMG | 3.6% Max HP | 3.9% Max HP | 4.1% Max HP | 4.5% Max HP | 4.8% Max HP | 5.0% Max HP | 5.4% Max HP | 5.8% Max HP | 6.1% Max HP | 6.5% Max HP | 6.8% Max HP | 7.2% Max HP | 7.7% Max HP | 8.1% Max HP | 8.6% Max HP |
| Total DMG | 25.2%/43.3% Max HP | 27.1%/46.5% Max HP | 29.0%/49.7% Max HP | 31.5%/54.1% Max HP | 33.4%/57.3% Max HP | 35.3%/60.6% Max HP | 37.9%/64.9% Max HP | 40.4%/69.2% Max HP | 42.9%/73.5% Max HP | 45.4%/77.9% Max HP | 47.9%/82.2% Max HP | 50.5%/86.5% Max HP | 53.6%/91.9% Max HP | 56.8%/97.3% Max HP | 59.9%/102.7% Max HP |
| Duration | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s | 2.0s/3.5s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |

When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%.

Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery: · Healing amount will be increased by 75% of Elemental Mastery. · DMG dealt is increased by 25% of Elemental Mastery.

Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours.
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1Gyoei Narukami Kariyama Rite's AoE is increased by 50%.
C2Grass Ring of Sanctification's duration is increased by 3s.
C3Increases the Level of Sanctifying Ring by 3. Maximum upgrade level is 15.
C4When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP. This effect can occur once every 5s.
C5Increases the Level of Gyoei Narukami Kariyama Rite by 3. Maximum upgrade level is 15.
C6When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s. When Shinobu's HP drops below 25%, she will gain 150 Elemental Mastery for 15s. This effect will trigger once every 60s.

Kuki Shinobu's outfit. The iconic oni mask she wears symbolizes her role as the Arataki Gang's terrifying "demonic deputy."
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.
Kuki Shinobu is a 4-star Electro character from Inazuma who uses a sword, released in version 2.7.
Kuki Shinobu's abilities multiply HP. That is read from the scaling rows on the Elemental Skill and Burst, not from the ability description, so it reflects what the game actually multiplies rather than what the text mentions.
Key of Khaj-Nisut is the closest fit on the data: it is a 5-star sword with HP as its ascension stat, and its passive acts on HP. Serenity's Call is the best 4-star alternative.
Thundering Fury. Its 2-piece bonus is: Electro DMG Bonus +15% Its 4-piece bonus is: Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
Taking one talent from level 1 to 10 costs 1,652,500 Mora and 38× Philosophies of Elegance among other materials. The Materials tab lists every item per level.
To Cloister Compassion: Gyoei Narukami Kariyama Rite's AoE is increased by 50%.