Neuvillette team
Hydro · Buffer stackLeadsHydro carry with Xilonen’s shred, Furina’s damage bonus from a second Hydro, and Ororon’s Electro for Electro-Charged.

Court of Fontaine
Build guide · Genshin Impact
Ordainer of Inexorable Judgment
The best Neuvillette build in Genshin Impact (Version 7.0) is Tome of the Eternal Flow with Marechaussee Hunter. Updated August 22, 2026
Also works
2PC HP + 2PC HP — At 90% of Marechaussee's strength, it is solely used as for a filler build.
Neuvillette wants to hit his Energy Recharge goal whilst building up his offensive stats.
#1
Normal Attack
Max first
#2
Level
Then
#3
Burst = Skill
Next
Neuvillette’s Charged Attack: Equitable Judgement scales off his Normal Attacks, making them a priority to level. His character level should also be focused on because of it being the only way to improve his base HP. His Burst and Skill are used in rotations, but contribute a fairly low share of his damage and are a low priority.
Hydro carry with Xilonen’s shred, Furina’s damage bonus from a second Hydro, and Ororon’s Electro for Electro-Charged.
Genshin Impact 5★ Hydro Catalyst Main DPS
Tome of the Eternal Flow tops the weapon ranking for Neuvillette, at 114% relative damage at R1 in the DPS - Team column, ahead of Sacrificial Jade, Surf's Up and Reliquary of Truth. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Weapons below.
Run Marechaussee Hunter on Neuvillette, with 2PC HP + 2PC HP and Night of the Sky's Unveiling behind it. Main stats are HP% sands, Hydro DMG / HP% goblet, CRIT Rate / CRIT DMG circlet. Roll substats in the order CRIT Rate = CRIT DMG = ER > HP%.
Talent priority is Normal Attack > Level >> Burst = Skill. The Elemental Burst costs 70 energy, which is what an Energy Recharge target has to clear.
The strongest team is Neuvillette, Xilonen, Furina and Ororon, built around Neuvillette — Hydro · Buffer stack.

Normal Attack With light flourishes, Neuvillette commands the tides to unleash a maximum of 3 attacks, dealing Hydro DMG.
Charged Attack Empowerment: Legal Evaluation While charging up, Neuvillette will gather the power of water, forming it into a Seal of Arbitration. In this state, Neuvillette can move and change facing, and also absorb any Sourcewater Droplets in a certain AoE. Every Droplet he absorbs will increase the formation speed of the Seal, and will heal Neuvillette. When the charging is stopped, if the Symbol has yet to be formed, then a Charged Attack will be unleashed. If it has been formed, then a Charged Attack: Equitable Judgment will be unleashed.
Charged Attack Consumes a fixed amount of Stamina to attack opponents with a rupturing blast of water, dealing AoE Hydro DMG.
Charged Attack: Equitable Judgment Unleashes surging torrents, dealing continuous AoE Hydro DMG to all opponents in a straight-line area in front of him. Equitable Judgment will not consume any Stamina and lasts 3s. If Neuvillette's HP is above 50%, he will continuously lose HP while using this attack.
Plunging Attack Gathering the might of Hydro, Neuvillette plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Hydro DMG upon impact with the ground.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 54.6% | 58.7% | 62.8% | 68.2% | 72.3% | 76.4% | 81.9% | 87.3% | 92.8% | 98.2% | 103.7% | 109.2% | 116.0% | 122.8% | 129.6% |
| 2-Hit DMG | 46.2% | 49.7% | 53.2% | 57.8% | 61.3% | 64.7% | 69.4% | 74.0% | 78.6% | 83.2% | 87.9% | 92.5% | 98.3% | 104.1% | 109.8% |
| 3-Hit DMG | 72.3% | 77.8% | 83.2% | 90.4% | 95.8% | 101.3% | 108.5% | 115.7% | 123.0% | 130.2% | 137.4% | 144.7% | 153.7% | 162.8% | 171.8% |
| Charged Attack DMG | 136.8% | 147.1% | 157.3% | 171.0% | 181.3% | 191.5% | 205.2% | 218.9% | 232.6% | 246.2% | 259.9% | 273.6% | 290.7% | 307.8% | 324.9% |
| Charged Attack Stamina Cost | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 |
| Charged Attack: Equitable Judgment | 7.32% Max HP | 7.91% Max HP | 8.51% Max HP | 9.36% Max HP | 9.96% Max HP | 10.64% Max HP | 11.57% Max HP | 12.51% Max HP | 13.45% Max HP | 14.47% Max HP | 15.49% Max HP | 16.51% Max HP | 17.53% Max HP | 18.55% Max HP | 19.57% Max HP |
| HP Restored | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet | 16.0% Max HP/Droplet |
| HP Loss | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s | 8.0% Max HP/0.5s |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% | 128.2% | 136.1% | 144.1% | 152.0% |
| Low/High Plunge DMG | 113.6%/141.9% | 122.9%/153.5% | 132.1%/165.0% | 145.3%/181.5% | 154.6%/193.1% | 165.2%/206.3% | 179.7%/224.5% | 194.2%/242.6% | 208.8%/260.8% | 224.6%/280.6% | 240.5%/300.4% | 256.3%/320.2% | 272.2%/340.0% | 288.0%/359.8% | 303.9%/379.6% |

Summons a Raging Waterfall that will deal AoE Hydro DMG to opponents in front of Neuvillette based on his Max HP. After hitting an opponent, this skill will generate 3 Sourcewater Droplets near that opponent.
Arkhe: Pneuma At certain intervals, when the Raging Waterfall descends, a Spiritbreath Thorn will descend that will pierce opponents, dealing Pneuma-aligned Hydro DMG.
"The law can restrict all manner of crimes, but it cannot extirpate evil itself.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 12.86% Max HP | 13.83% Max HP | 14.79% Max HP | 16.08% Max HP | 17.04% Max HP | 18.01% Max HP | 19.30% Max HP | 20.58% Max HP | 21.87% Max HP | 23.16% Max HP | 24.44% Max HP | 25.73% Max HP | 27.34% Max HP | 28.94% Max HP | 30.55% Max HP |
| Spiritbreath Thorn DMG | 20.8% | 22.4% | 23.9% | 26.0% | 27.6% | 29.1% | 31.2% | 33.3% | 35.4% | 37.4% | 39.5% | 41.6% | 44.2% | 46.8% | 49.4% |
| Spiritbreath Thorn Interval | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
| Sourcewater Droplet Duration | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |

Unleashes waves that will deal AoE Hydro DMG based on Neuvillette's Max HP. After a short interval, 2 waterfalls will descend and deal Hydro DMG in a somewhat smaller AoE, and will generate 6 Sourcewater Droplets within an area in front.
"The law is only established after its publication, and above that, the laws of nature have governed all species and eras since ancient times.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 22.26% Max HP | 23.93% Max HP | 25.60% Max HP | 27.82% Max HP | 29.49% Max HP | 31.16% Max HP | 33.39% Max HP | 35.61% Max HP | 37.84% Max HP | 40.06% Max HP | 42.29% Max HP | 44.52% Max HP | 47.30% Max HP | 50.08% Max HP | 52.86% Max HP |
| Waterfall DMG | 9.11% Max HP | 9.79% Max HP | 10.47% Max HP | 11.38% Max HP | 12.06% Max HP | 12.75% Max HP | 13.66% Max HP | 14.57% Max HP | 15.48% Max HP | 16.39% Max HP | 17.30% Max HP | 18.21% Max HP | 19.35% Max HP | 20.49% Max HP | 21.63% Max HP |
| CD | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s |
| Energy Cost | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 |

When a party member triggers a Vaporize, Frozen, Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Hydro Swirl, Hydro Crystallize or a Lunar-Crystallize reaction on opponents, 1 stack of Past Draconic Glories will be granted to Neuvillette for 30s. Max 3 stacks. Past Draconic Glories causes Charged Attack: Equitable Judgment to deal 110%/125%/160% of its original DMG. The stacks of Past Draconic Glories created by each kind of Elemental Reaction exist independently.

For each 1% of Neuvillette's current HP greater than 30% of Max HP, he will gain 0.6% Hydro DMG Bonus. A maximum bonus of 30% can be obtained this way.

Increases underwater Sprint SPD for your own party members by 15%. Not stackable with Passive Talents that provide the exact same effects.
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1When Neuvillette takes the field, he will obtain 1 stack of Past Draconic Glories from the Ascension Talent "Heir to the Ancient Sea's Authority." You must first unlock the Ascension Talent "Heir to the Ancient Sea's Authority." Additionally, his interruption resistance will be increased while using the Charged Attack Empowerment: Legal Evaluation and the Charged Attack: Equitable Judgment.
C2The Ascension Talent "Heir to the Ancient Sea's Authority" will be enhanced: Each stack of Past Draconic Glories will increase the CRIT DMG of Charged Attack: Equitable Judgment by 14%. The maximum increase that can be achieved this way is 42%. You must first unlock the Ascension Talent "Heir to the Ancient Sea's Authority."
C3Increases the Level of Normal Attack: As Water Seeks Equilibrium by 3. Maximum upgrade level is 15.
C4When Neuvillette is on the field and is healed, 1 Sourcewater Droplet will be generated. This effect can occur once every 4s.
C5Increases the Level of O Tides, I Have Returned by 3. Maximum upgrade level is 15.
C6When using Charged Attack: Equitable Judgment, Neuvillette can absorb nearby Sourcewater Droplets in an AoE. Each absorbed Droplet will increase the duration of Charged Attack: Equitable Judgment by 1s. Additionally, when Equitable Judgment hits opponents, it will fire off 2 additional currents every 2s, each of which will deal 10% of Neuvillette's Max HP as Hydro DMG. DMG dealt this way will count as DMG dealt by Equitable Judgment.

Neuvillette's outfit. The solemn, elegant garb of the Iudex. The complexity in its design does, in fact, cause some inconveniences in movement, but to its wearer, that it matches his standing is a more important matter.

A surprise gift for Neuvillette. The delight comes not just from the gift itself, but from every little hand that helped make it. As rivers merge into the boundless sea, so too shall dewdrops congregate to create a shimmering, iridescent miracle.
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.