Hu Tao team
Hydro · VaporizeLeadsAino plays support in this Vaporize team built around Hu Tao, with Furina (sub DPS) and Citlali (support). Aino and Furina give Hydro resonance (Soothing Water: Max HP +25%). Furina heals, Citlali shields.

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Build guide · Genshin Impact
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The best Aino build in Genshin Impact (Version 7.1) is Skyward Pride with Heart of Depth, ATK% sands, ATK% goblet, ATK% circlet.
By Lorenzo BrunoUpdated August 28, 2026Build source: derived from game data
Genshin Impact 4★ Hydro Claymore Support
Also works: Wolf's Gravestone, A Thousand Blazing Suns, Blade of Atonement, Earth Shaker
#1
Elemental Burst
Max first
#2
Elemental Skill
Then
#3
Normal Attack
Next
Aino plays support in this Vaporize team built around Hu Tao, with Furina (sub DPS) and Citlali (support). Aino and Furina give Hydro resonance (Soothing Water: Max HP +25%). Furina heals, Citlali shields.
Aino plays support in this Vaporize team built around Yoimiya, with Yelan (sub DPS) and Ineffa (support). Aino and Yelan give Hydro resonance (Soothing Water: Max HP +25%). Ineffa shields the team.
Aino plays support in this Vaporize team built around Mavuika, with Xilonen (support) and Bennett (support). Mavuika and Bennett give Pyro resonance (Fervent Flames: ATK +25%). Xilonen and Bennett heal.
Fischl plays sub DPS in this Electro-Charged team built around Flins, with Aino (support) and Jahoda (support). Flins and Fischl give Electro resonance (High Voltage: Electro reactions drop Electro particles). Jahoda heals.
Flins carries this Lunar Charged team as main DPS, with Aino (support), Xilonen (support) and Ineffa (support). Flins and Ineffa give Electro resonance (High Voltage: Electro reactions drop Electro particles). Xilonen heals, Ineffa shields.
Flins carries this Lunar Charged team as main DPS, with Aino (support), Sucrose (sub DPS) and Ineffa (support). Flins and Ineffa give Electro resonance (High Voltage: Electro reactions drop Electro particles). Ineffa shields the team.
Genshin Impact 4★ Hydro Claymore Support
Skyward Pride is the closest fit on the game's own numbers: Aino's kit multiplies ATK, and a weapon is ranked here on whether its ascension stat and its passive act on that stat. The Unforged, "Ultimate Overlord's Mega Magic Sword" and Wolf's Gravestone come next. No playtested ranking has been imported for Aino, so this is arithmetic over the kit data rather than a damage measurement.
Run Heart of Depth on Aino, with Nymph's Dream and Celestial Gift behind it. Main stats are ATK% sands, ATK% goblet, ATK% circlet. Roll substats in the order Energy Recharge > ATK% > CRIT Rate > CRIT DMG.
Talent priority is Elemental Burst > Elemental Skill > Normal Attack. The Elemental Burst costs 50 energy, which is what an Energy Recharge target has to clear.
The strongest team is Hu Tao, Aino, Furina and Citlali, built around Aino: Hydro · Vaporize.

Normal Attack Performs up to 3 consecutive strikes.
Charged Attack Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash.
Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 66.5% | 71.9% | 77.3% | 85.1% | 90.5% | 96.7% | 105.2% | 113.7% | 122.2% | 131.5% | 140.7% | 150.0% | 159.3% | 168.6% | 177.8% |
| 2-Hit DMG | 66.2% | 71.6% | 77.0% | 84.7% | 90.1% | 96.2% | 104.7% | 113.1% | 121.6% | 130.8% | 140.1% | 149.3% | 158.6% | 167.8% | 177.0% |
| 3-Hit DMG | 49.2%×2 | 53.2%×2 | 57.2%×2 | 63.0%×2 | 67.0%×2 | 71.5%×2 | 77.8%×2 | 84.1%×2 | 90.4%×2 | 97.3%×2 | 104.2%×2 | 111.0%×2 | 117.9%×2 | 124.8%×2 | 131.6%×2 |
| Charged Attack Loop DMG | 62.5% | 67.6% | 72.7% | 80.0% | 85.1% | 90.9% | 98.9% | 106.9% | 114.9% | 123.6% | 132.3% | 141.0% | 149.8% | 158.5% | 167.2% |
| Charged Attack Final DMG | 113.1% | 122.3% | 131.5% | 144.6% | 153.9% | 164.4% | 178.8% | 193.3% | 207.8% | 223.6% | 239.3% | 255.1% | 270.9% | 286.7% | 302.5% |
| Charged Attack Stamina Cost | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s |
| Max Duration | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s |
| Plunge DMG | 74.6% | 80.7% | 86.7% | 95.4% | 101.5% | 108.4% | 118.0% | 127.5% | 137.0% | 147.4% | 157.8% | 168.3% | 178.7% | 189.1% | 199.5% |
| Low/High Plunge DMG | 149.1%/186.3% | 161.3%/201.5% | 173.4%/216.6% | 190.8%/238.3% | 202.9%/253.4% | 216.8%/270.8% | 235.9%/294.6% | 254.9%/318.4% | 274.0%/342.3% | 294.8%/368.2% | 315.6%/394.2% | 336.4%/420.2% | 357.3%/446.2% | 378.1%/472.2% | 398.9%/498.2% |

Aino throws a Musecatcher forward, dealing Hydro DMG and dragging her along behind it. When the dragging stops, Aino deals AoE Hydro DMG to nearby opponents. Holding the Skill will cause it to behave differently.
Hold Enter Aiming Mode to adjust the Musecatcher's throwing direction.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Stage 1 DMG | 65.6% | 70.5% | 75.4% | 82.0% | 86.9% | 91.8% | 98.4% | 105.0% | 111.5% | 118.1% | 124.6% | 131.2% | 139.4% | 147.6% | 155.8% |
| Stage 2 DMG | 188.8% | 203.0% | 217.1% | 236.0% | 250.2% | 264.3% | 283.2% | 302.1% | 321.0% | 339.8% | 358.7% | 377.6% | 401.2% | 424.8% | 448.4% |
| CD | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |

Aino deploys a custom water-spraying device, the Cool Your Jets Ducky to establish a Focused Hydronic Cooling Zone. While active, the Cool Your Jets Ducky will periodically fire water balls at nearby opponents, dealing Hydro DMG.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water Ball DMG | 20.1% | 21.6% | 23.1% | 25.1% | 26.6% | 28.2% | 30.2% | 32.2% | 34.2% | 36.2% | 38.2% | 40.2% | 42.7% | 45.3% | 47.8% |
| Duration | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s |
| CD | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s | 13.5s |
| Energy Cost | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |

Aino will be granted the corresponding buff effects based on the party's Moonsign.
Moonsign: Ascendant Gleam: Her Elemental Burst Precision Hydronic Cooler is enhanced: The Cool Your Jets Ducky will fire water balls more frequently, and the water balls will deal AoE Hydro DMG over a larger area of effect.

Aino's Elemental Burst DMG is increased by 50% of her Elemental Mastery.

When Aino is in the party, the party's Moonsign will increase by 1 level.

Displays the location of nearby resources unique to Nod-Krai on the mini-map. Additionally, Aino appears to be able to alter the Cool Your Jets Ducky's appearance in some way...
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1After Aino uses her Elemental Skill Musecatcher or her Elemental Burst Precision Hydronic Cooler, her Elemental Mastery will be increased by 80. The Elemental Mastery of other nearby active party members will be increased by 80 for 15s.
The Elemental Mastery-increasing effects of this Constellation do not stack.
C2If Aino is off-field while the Focused Hydronic Cooling Zone of her Elemental Burst Precision Hydronic Cooler is active, when your active party member hits a nearby opponent with an attack, the Cool Your Jets Ducky will fire an additional water ball at that opponent, dealing AoE Hydro DMG equal to 25% of Aino's ATK and 100% of her Elemental Mastery. This DMG is considered Elemental Burst DMG. This effect can be triggered once every 5s.
C3Increases the Level of Precision Hydronic Cooler by 3. Maximum upgrade level is 15.
C4When the Elemental Skill Musecatcher hits an opponent, it will restore 10 Elemental Energy for Aino. Energy can be restored to her in this manner once every 10s.
C5Increases the Level of Musecatcher by 3. Maximum upgrade level is 15.
C6For the next 15s after using the Elemental Burst Precision Hydronic Cooler, DMG from nearby active characters' Electro-Charged, Bloom, Lunar-Charged, Lunar-Bloom, and Lunar-Crystallize reactions is increased by 15%. Moonsign: Ascendant Gleam: DMG from the aforementioned reactions will be further increased by 20%.

Aino's outfit. The oversized white coat looks especially baggy on her petite frame, and the wide sleeves seem perfect for stashing mysterious treasures. Give them a shake and... who knows what might pop out?
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.
Aino is a 4-star Hydro character from Nod-Krai who uses a claymore, released in version 6.0.
Aino's abilities multiply ATK. That is read from the scaling rows on the Elemental Skill and Burst, not from the ability description, so it reflects what the game actually multiplies rather than what the text mentions.
Skyward Pride is the closest fit on the data: it is a 5-star claymore with Energy Recharge as its ascension stat, and its passive acts on ATK. "Ultimate Overlord's Mega Magic Sword" is the best 4-star alternative.
Heart of Depth. Its 2-piece bonus is: Hydro DMG Bonus +15% Its 4-piece bonus is: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
Taking one talent from level 1 to 10 costs 1,652,500 Mora and 38× Philosophies of Elysium among other materials. The Materials tab lists every item per level.
The Theory of Ash—Field Equilibrium: After Aino uses her Elemental Skill Musecatcher or her Elemental Burst Precision Hydronic Cooler, her Elemental Mastery will be increased by 80. The Elemental Mastery of other nearby active party members will be increased by 80 for 15s. The Elemental Mastery-increasing effects of this Constellation do not stack.